tisdag 6 oktober 2026
← TILLBAKA

STORY-TRÅD·noje

Steam adds low-latency Pyrowave codec to Remote Play — new codec offers better game streaming on local networks but costs '5-10 times' more bandwidth

The Pyrowave codec was specifically created for the purpose of game streaming, taking advantage of the large bandwidth and powerful compute available on home networks.

Senast uppdaterad 6 okt. 12:05·0 artiklar i tråden